ProtoForge Systems Devlog
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Christopher McG
October 1, 20267 min read

Devlog: September 2026

What got built in September: our own room editor, the loop between runs, Region 1's enemies, dodge, and a pass on how the game looks and sounds.

Christopher McG
September 30, 202618 min read

How a coding agent verifies a 3D game it can't watch

How I get an AI coding agent to check a 3D game it can't watch, and the day that process passed a broken build three times.

ProtoForge Systems Devlog

Engineering Better Gameplay

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A blog about software, design, and the occasional stray thought.

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